Another time!

So today I started the body. I actually decided to try out Zbrush’s awesome feature Dynamesh. As long as you’re tidy and keep it sensible it is an awesome tool.

Now I actually went back at this moment and thought I really should get my silhouette in to see how he feels. If I just stick to components it’s leaving it to chance. So I made some boots in max and combined with a simple trouser mesh, helps with the whole process a great deal.

 

Mmm meshsmoothy

The laces were made with splines, and I tried to keep the mesh as tidy as possible, which is hopefully evident by the nice quads!

This is not the beginning of the end